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Team fortress 2 characters and their height
Team fortress 2 characters and their height












team fortress 2 characters and their height
  1. #Team fortress 2 characters and their height how to
  2. #Team fortress 2 characters and their height mod

The smoke bomb fills a corridor or roughly 1/3rd of a capture point with line of sight blocking smoke.

team fortress 2 characters and their height

Right-click to drop a smoke bomb at the Ninja's feet. If the grappling hook hits a wall or building, the Ninja is pulled towards it at high speed. If the grappling hook hits an enemy (but not a building), the enemy is pulled towards the Ninja at high speed. Enemies get poisoned by the shuriken - as if they are on fire, except water cannot put it out. And it can't hurt to have another newbie class where accuracy isn't a factor Reason to live: Anti-scout and to an extent anti-sniper/anti-engineer. Left-click to fire left revolver, right-click for right. You only have to tag a target with the first shot, and then you can keep shooting, and the enemy will be hit, even if they move out of line of sight. The pair of revolvers are supremely accurate. This allows you to hit people around corners - do more damage in crowds etc. The self-loading rifle is a low damage, fast firing, long range weapon, that ricochets off the target it hits and does damage to a second enemy as well.

#Team fortress 2 characters and their height mod

In particular, if you haven't played the Half-Life 2 mod Dystopia, you need to - just to check out the weapon selection which seems to have inspired TF2 and Halo 3 I'm going to borrow ideas liberally from other class based games. Tread carefully here - we don't want to play to stereotypes. Firstly, there are no Hispanic, Asian or Middle Eastern characters in the game. My suggestions are based on a number of observations. Valve, are you listening? If you don't want to spoil yourself reading my ideas, stop now and jump to the comments section of this post where you can put in your contributions Since there's nothing like a game design challenge, I'd like you come up with some new classes to mess with the game. The balance of classes in TF2 is meticulous and has come about due to man years of playing and play testing until each class is like a fine wine or liquor in the right hands

team fortress 2 characters and their height

And half the time on Well, I'll go Sniper and rush. Gravel Pit seems to bring the Soldier out in me. I'll begrudgingly go Engineer or Medic if the team hasn't got the right mix of roles, although Engineers bore me now, and Medics are just score whores.

#Team fortress 2 characters and their height how to

I'm finally starting to understand how to play the Spy, and massively enjoying both the Demoman and Pyro classes - so much so, I go through alternate phases of each. I will admit, in my darkest moments, to having played an undue amount of Team Fortress 2 recently.














Team fortress 2 characters and their height